by Justin (Updated on 2018-11-29)
Earlier in this chapter, you learned about Attributes, which are changeable and configurable properties of Behaviors. What kinds of Attributes are at your disposal?
Stencyl includes the following resource types.
| Type | Stencylpedia Article? |
|---|---|
| Actor | Yes |
| Actor Group | Yes |
| Actor Type | Yes |
| Animation | Yes |
| Anything | --- |
| Boolean | --- |
| Color | --- |
| Control | Yes |
| Font | Yes |
| Image | Yes |
| Image Instance | Yes |
| List | Yes |
| Joint | --- |
| Map | Yes |
| Number | --- |
| Region | Yes |
| Scene | Yes |
| Shader | Yes |
| Sound | Yes |
| Text | --- |
Here are some examples of common Attribute types and how they may appear on an Actor Type’s Behaviors page.
| Attribute Type | Appearance in Actor Type Editor > Behaviors |
|---|---|
| Actor Group | ![]() |
| Actor Type | ![]() |
| Animation | ![]() |
| Boolean | ![]() |
| Color | ![]() |
| Control | ![]() |
| Font | ![]() |
| Number | ![]() |
| Scene | ![]() |
| Sound | ![]() |
| Text | ![]() |
Something you might bump into fairly early on is shown in the following image:

Why are some Attributes unconfigurable?
For the latter case, this can be addressed by customizing the Actor once it's inside a scene.