Table of Contents
Can also be accessed from the navigation bar at the top-left.
1: Getting Started |
2: Building Logic |
3: Actors |
4: Scenes |
5: Mechanics |
||||
6: Advanced Topics |
7: The Last 10% |
8: Publishing |
9: Mobile Games I |
10: Mobile Games II |
||||
11: iOS |
12: Android |
A: Troubleshooting |
B: How-To Guides |
C: Reference |
Recommended Path
Looks daunting? Try this.Complete Crash Course 1
You'll learn the Stencyl workflow. ViewComplete Crash Course 2
You'll get the gist of all the fundamentals. ViewSkim Through Chapters 2-4
After running through Crash Course 2, this will just be more detail.Complete Challenge 3
This will test your knowledge of working with actors. ViewComplete Challenge 4
Finish this, and you've mastered the fundamentals. View
At this point, you'll have a firm grasp of the fundamentals. Read the rest as necessary.





